Valve opens the door for retakes

Gijs Verhoeff
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It seems like Valve has heard us, and even better; actually listened*.* The most recent patch CS:GO received addressed some of the issues people had with the agents and their contrast with the rest of the map. While some players are arguing for the return of the popular 1.6 command, cl_minmodels 1, and others are arguing for the aesthetic value of the agent skins, Valve chose for the compromise between the two.

A new setting in your Video Settings has been added, called "Boost Player Contrast". It adds extra emphasis to player models, and makes them easier to spot. So far it has been widely received as a good change and a good middle path between the two extremes above. A good compromise, that's a first.

Along with the new setting, some of the agent skins have been tweaked to pop more on your 240 Hz Gamer Monitor, and some spots on certain maps have been adjusted for visibility. Another very welcome "old-skool" change has also been introduced. The B doors on Dust II have been flipped, meaning you can now peak towards the exit of Tunnels instead of the Bombsite. Sweet!

The updates comes with some more miscellaneous changes, so we recommend you still take a look at the patch notes, and for a better idea of the visual changes we recommend 3kliksphilip's video. He's rebranding to ASMR*, so that's a win-wi.*

June 11, 2020

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