Interview
AWPing is harder in CS2. That much is clear.
So why don’t we just do away with the ‘AWPing’ role at all?
That’s the approach of Cloud9, who are basically just going five rifles even on defence, with Boombl4 taking it up only a few times a match.
Luckily, new IGL Boombl4 is used to a no-AWP system, because old 1WIN AWPer deko used to just say ‘I don’t want to AWP,’ and then not practice with it all week.
It’s easy to see why no good teams want to touch deko with a ten-foot pole, isn’t it?
But, whether thanks to that little bit of experience or not, Cloud9 have improved post-sh1ro.
electroNic is fragging like a maniac, up to a 1.14 rating in the new lineup. Perfecto is right with him, and the T sides finally look like they’ve moved on from nafany & groove’s sufferball shoulder peek simulator.
But, they’re still missing that je ne sais quoi.
Except, I do sais quoi: They don’t have a bloody AWPer.
You need 4 star riflers like Liquid 2019 to do this, and C9 have 1.5 right now. Which does makes you wonder — why didn’t they just get Boombl4 (or another IGL) in the summer?
Cutting nafany but keeping groove and HObbit is like amputating a rotting hand when you needed to get rid of the whole arm.
electroNic has since admitted he tilts too much to be an IGL long-term. But shouldn’t he have known that a few months ago?
Cloud9 are better now. But, just think of how good they would be with Boom’s system and sh1ro full-firing too. We deserved to see that.

