Game update
Easter egg on new train, spotted by n0vee
After a few days of teasing - the iconic Train has made its return. Revitalized with stunning visual upgrades powered by the Source 2 engine.
The map now boasts enhanced lighting, fresh textures and an actual rain effect that you’ll see on your character and the environment. They really put the ‘rain’ in ‘train’ ey?
Beyond the visuals, Train has received some huge adjustments aimed at balancing what was a heavily CT-favoured map.
Key sightlines have been modified, and "safe spots" have been reworked to prevent overly passive play. Notably, Heaven on A has been closed off entirely (RIP) and the trains themselves are now fewer and further apart. Popdog has been neutered with the removal of its ladder, and a small office now blocks the AWP angle at upper B (while consequentially creating a very easy spot to hold ramp from…).
While it’s good to see a storied fan-favourite make its return - reviews are mixed.
The map seems to be dumbed-down, with less verticality and angles, and spawn timings now grossly favour the T side, who can get onto A site before the defending team even get chance to position themselves.
It’s fair to expect some more changes to come as feedback pours in, and while we’re happy to see it back, it definitely needs some work before it inevitably replaces our beloved Vertigo.

