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The Falcons pull off a Magisk trick.

Another shard of the chaos emerald is on its way back to the top, fnatic are on their way down and Valve break their silence.

Whether you’re building a skyscraper or a roller-caster, every big project needs foundations.
And Falcons are getting going on their megaproject by signing Magisk, according to HLTV.
He’s following zonic on the gold road from Vitality-Falcons, and can you ask for a better piece of a new sporting project?
Magisk might be the best pure anchor in the world, even now. He’s IGLd before. He’s been a star before. He can be whatever Falcons need from him — and he’ll be excellent at it.
But — and this is true for zonic too — Magisk would be an asset to every single tier one team.
So why has he chosen Falcons? We’ll let you work that one out yourselves.
Up next on Falcons’ shopping list is apparently NiKo, m0NESY, and Snappi.
m0NESY will be the hardest to acquire, on a long-term deal and G2 playing hardball publicly.
Snappi is out of his contract soon, but we’d hate to see him end his bromance with sAw and leave SunPayus and NertZ with bloody nexa. So it’s a press X for doubt on that one too.
But NiKo… here’s where it gets interesting.
KRL reckons that G2 can’t afford to match his current salary in a new deal, and that has made him consider offers.
Falcons, of course, are fairly immune to this ‘esports winter’ thing everyone is talking about. (see: Saudi owned organisation).
And the rumours are only getting fuelled further by G2 pulling out of the CS2 Asia Championship, and failing to match the “we’re not selling him at any price” rhetoric they used for m0NESY in a recent interview.
But if it’s NiKo and Magisk on board, we’re close to the point where it would be less outrageous for Snappi to bail on ENCE — it’s a domino effect, the team getting less and less mickey mouse with every acquisition.
And by signing Magisk, that first domino has come crashing down. Who knows what will come next.
There’s no second Major this year, so instead we have to be excited about events named after betting companies.
Layer in that we’re at a weird point in the timeline for Counter-Strike - with a new game being released, events seemingly slowing down and pros benching themselves - but the show must go on.
And if you want to talk weird… let’s talk about the fall of CSGO’s first El Classico.
fnatic and NIP were the giants at the start of the last game, and nothing outlines quite how far they’ve fallen than seeing them in the same group in both Roobet Cup and Thunderpick World Championship, and seeing them both in the bottom two in both.
Combined, they won six points - all six against each other. OG bagged wins against both in Roobet, while VP 2-1’d both in Thunderpick.
At least NIP have the excuse of being in transition, mind. fnatic have their full roster that they decided on a while ago.
Quite what is next for these two is hard to imagine. NIP are about to sign an IGL supposedly, but their sheer lack of firepower is going to be hard to make up. fnatic, meanwhile, have an IGL, and might just be better off without one entirely…
Elsewhere, Astralis got eliminated by Apeks and 9INE, Heroic fell in a rematch to Aurora and Spirit went out last in the Roobet Cup.
Spirit then dunked - or indeed, donk’d - on Complexity to win their opener in Thunderpick, Wildcard dropped a -30 round diff (in MR12!) and MOUZ dropped M80 in two.
Playoffs begin today in Roobet and run through Thursday while playoffs in Thunderpick kick off on Friday.

This weekend, the 28-year old IGL let the world know that he’s open for offers again.
After being on hiatus since June of this year, the Danish IGL is “ready to play the best CS of my life”.
Fortunately for him, there are plenty of moves to make with silly season being in full swing.
Falcons are presumably looking for an IGL for their “superteam” although they may have their sights on someone more hot to fit their profile. Then there’s a certain Danish org that still need a replacement for cadiaN - perhaps gla1ve’s heroics would be a fit? not sorry
If we try to read between the lines of gla1ve’s own statement, he mentions “taking one step back to take two steps forward”. This might refer to NIP who do need an IGL and are a step back.
We’d like to see gla1ve avoid tier one ourselves, as he hasn’t exactly shown much in the way of individual form this year.
A tier two team where his individual performance isn’t under as much pressure, and his experience can be used to help develop the team would be a way better move if you ask us. So yeah, NIP.

Very few are blessed with the direct word of God.
Valve famously don’t really like talking in public, which only exacerbates any potential over-examination they might otherwise receive. That is to say: the less you speak, the more the few words you say are looked into.
PC Gamer got the good fortune of an afternoon with John Valve (not a real name) who was a dev on CS2, and teased out some encouraging parts and some that make us a bit tentative.
For example - they speak about the decision to move to a new engine, and later a new game, and how this allows them to keep supporting CS for years going forward. This is excellent!
We’re a little more scared, though, about the fact that they’re planning to add more weapons.
Look, the dev mentions the learnings of the R8 and how it’ll never happen again, but the apprehension deep inside of us is hard to shake.
The other side of that is that… the game doesn’t really need any more guns. What role isn’t fulfilled?
If you need a close range gun, you buy an MP9. If you need a mid range gun, you buy an MP9. If you need a long range gun, you find an angle more suited to the MP9.
They believe that the spray is closer to the 128 tick of GO than the 64 tick, and is ‘roughly the size’ of the 128 tick one, which we might question. Valve also mentioned that they’ll adding in all the old game modes, which is a positive for some of you, but also talk highly of Dust 2, frighteningly.
Thankfully, they do say they won’t go to a typical ‘ADS’ style shooter (CoD, Battlefield etc), which… duh. But nice to hear it from them nonetheless.
Finally they also talked about how maps should be easier to make, and that they’re committed to changing things according to feedback and making CS2 as good as GO.
We recommend reading the full thing yourself. We’re definitely left a bit more optimistic after having done so ourselves.
Don’t be a stranger Valve.